Makers Hustle Harder...

Welcome to the first stop on GM’s “Makers Hustle Harder” Tour hosted by Tampa Hackerspace! The kickoff for the event will be Monday, Feb. 27, 2017 from 6 to 9 PM. Teams will have all week to put their projects and pitches together.

Saturday, March 4th, we'll have a full day hackathon onsite where teams can test and refine their applications and polish their pitches. GM will be providing vehicles onsite for testing.

Presentations will start at 4pm and prizes will be announced directly after.

All team members must register here to compete and be eligible for prizes.

Final submissions must be submitted through Dev Post.

Schedule of Events

Monday, February 27th - 6pm-9pm

  • Kick-off Event

Tuesday, Feb. 28th - Friday, March 3rd

  • Remote Hacking
  • Live support from the GM team available from 6pm-9pm each day

Saturday, March 4th - 9am-6pm

  • Hack Day & Presentations at The Tampa Hackerspace
    • 9am - Check-in & Breakfast
    • 10am - Welcome & Hacking
    • 1pm - Lunch
    • 4pm - Final Pitches
    • 5pm - Celebrations & Libations!

 

View full rules

Judges

Mathew Thomas

Mathew Thomas
Senior Architect, Malwarebytes

Joe Rippolone

Joe Rippolone
Sales and Lease Consultant, Crown Cars

Sarrah Vesselov

Sarrah Vesselov
Director, Women Who Code Tampa Chapter Leader Girl Develop It Tampa

Marvin Scaff

Marvin Scaff
Adjoy, Chief Technology Officer

Judging Criteria

  • Usefulness/Impactfulness
    Does the experience solve a common problem? Does it relate to mobility or common issues related to driver workload? Would this app change the game when it comes to in-vehicle experiences?
  • Creativity
    Is the experience unique and never-before-seen? Did the experience integrate with some interesting technologies - like 3D printing, Nest, etc..
  • Vehicle Relevance
    How important is the car to the experience? How does the application leverage the unique context and capability of the vehicle?
  • Execution
    Is the design appealing? Is the user experience clear and intuitive? Is the demo full and complete? Were there any bugs?
  • Presentation
    How well did the team sell their idea?